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357 files in total in this section.
Keyboard & Player Piano.zip by Chuck Mire (Rate this file/View comments) |
Keyboard & Player Piano is a Windows executable that is designed to compose a song using the computer keyboard (Keyboard Mode) in order for the user to create and save a text file so that the program can playback the music composition (Player Piano Mode). It allows any user who can hum a tune to create music - even if the user cannot read a note of music (like me). The syntax used in the text file music composition is unique to this program and is explained in the included PDF file. The attached zip file contains the source code, the windows executable, the PDF explanatory file with screenshots, and a few music composition text files. One advantage of my keyboard is that it uses the same keys as a Virtual Midi Piano Keyboard which is available as freeware here: http://vmpk.sourceforge.net/ As you probably know, MIDI has many more capabilities that than what the PLAY command has to offer - including changing instruments. So once you have pecked out a song using my program, you can write down the keyboard keys and then use the same keys to play the composition using the Virtual Midi Piano Keyboard. |
Source included - QB64 - 870.12 KB - 2378 downloads
| Rating: 0/10 (0 votes)
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Loan Calculator.zip by Chuck Mire (Rate this file/View comments) |
Loan.exe is a Windows executable that in addition to calculating the Payments of a loan, can also calculate the Starting Balance, the Number of Periods, and the Final Balance of a loan. It can also calculate a loan with a final Balloon Payment. The amortization schedule can be printed to the screen and/or to a NEW file. The zip file contains the source code, the Windows executable, and a PDF that shows various screen shots. |
Source included - QB64 - 698.23 KB - 1179 downloads
| Rating: 8/10 (1 votes)
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Loan Calculator.zip by Chuck Mire (Rate this file/View comments) |
Loan Calculator, Version 2 has all the features of my first version with the following changes: Added the ability to compute APR% to 4-decimal precision. Changed the APR% entry from 3-decimal precision to 4-decimal precision. Added rejection of entries with more that the correct maximum number of decimal places: Two (2) decimal places for Starting Balance, Final Balance, and Payment; Four (4) decimal places for APR%. Added rejection for a calculation that results in a Payment < = zero. The zip file contains the source code, the Windows executable, and a new PDF with screen shots that shows my original version and the new Version 2 with computation of the APR% on a loan. |
Source included - QB64 - 910.4 KB - 1099 downloads
| Rating: 0/10 (0 votes)
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Logarithmic Encryption.zip by Chuck Mire (Rate this file/View comments) |
Logarithmic Encryption is a Windows executable program that uses logarithms to encrypt/decrypt files. To see how this program works, first run Logarithmic Encryption Simulation.exe which will ONLY SIMULATE, as a standalone program, the SAME algorithm that the REAL encryption program uses. SYMBOLS USED: LOG = Logarithm (Base 10); Ln = Natural Logarithm (Base e); ! = Single Precision Floating-Point Number Variable (7-digits precision); $ = String Variable (can be created with any ASCII characters); ASC = (Reserved Word) Computes the ASCII Value of a Byte Character String (0 to 255); CHR$ = (Reserved Word) 1-Byte Character String; MKS$ = (Reserved Word) Single Precision Floating-Point Number made into a 4-Byte String (4-Bytes); CVS = (Reserved Word) 4-Byte String converted back into a Single Precision Floating-Point Number. First, the Sender Zips the DEcrypted file to preserve the file name and extension. This also compresses the file before encryption. Next, the Sender uses Logarithmic Encryption.exe to GET each byte of the DEcrypted Zip file which then computes a "Spread Spectrum" of Pseudo-Random Number-Bases in order to calculate the Logarithms of each Byte, which is PUT into an ENcrypted file and then sent to the Receiver. The Receiver uses Logarithmic Encryption.exe to GET the Logarithms in the ENcrypted file which then computes the same "Spread Spectrum" Pseudo-Random Number-Bases to calculate each original Byte, which is PUT into a DEcrypted Zip file. Then the Receiver Un-Zips the DEcrypted Zip file, which contains the original DEcrypted file. The Logarithms by themselves do not furnish the necessary information to compute the original bytes of the DEcrypted file because there are three variables: (1) The Byte ASCII value (incremented by 2) - only the range from 2 to 257 is known, so it could be ANY of these values. (The simulation program explains why the ASCII Value is incremented by + 2) (2) The Pseudo-Random Number-Bases (unknown - except to the Sender and Receiver using the SAME Parameters). (3) The LOG(Byte ASCII Values + 2) in the Pseudo-Random Number-Bases. The only EXACT variable known is the last one, (3): The LOG(Byte ASCII values + 2) in the UNKNOWN Pseudo-Random Number-Bases. Here is the formula that illustrates why the NumberBase remains unknown: NumberBase = (ANY ASCII + 2 value) ^ (1 / NumberBaseLOG) The NumberBase changes with different ASCII + 2 values. One needs to know two EXACT variables to Decrypt the file. |
Source included - QB64 - 751.39 KB - 1746 downloads
| Rating: 0/10 (0 votes)
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Logic Game Solver.zip by Chuck Mire (Rate this file/View comments) |
Logic Game Solver is an aid to solving logic game problems by creating a "spreadsheet type" grid that can be filled with a true or false mark besides any and all of the variables. There can be anywhere from 3 to 15 Variable TYPES and up to (30 \ TYPES) INDIVIDUALS per TYPE. In addition, the program has an "Auto Fill" option that can be used selectively or continuously to fill in portions of the grid that can be logically filled. If their is a logical error, the logical engine will inform you, but you will have to scan the grid to see where you went wrong. The attached PDF explains the program in detail, and includes screenshots. Please read! Here is a source for many logic game problems on the web: http://www.puzzles.com/Projects/AllLogicProblems.html I recommend that you just think your way slowly through logic programs, one step at a time. You will find that you can only partially complete a line when going through the logic statements the first time. But as the grid is filled out you will see that when you go through the problem again, more conclusions are obtained. Also, regarding the "Auto Fill", I highly recommend that when using it, you answer the next prompt "Auto Fill from now on (Yes or No) with NO. If you have made a logic error, it is much easier to correct that way. If you have saved a file that you have set to always "Auto Fill" and you wish to remove the "Auto Fill" always, just open the file in a text editor such as Notepad, and change the 3rd number down the column from a -1 to 0, and then save it. Problem solved. When I first set up a logic problem, I save the initial file as Setup.dat. Then I load Setup.dat back in and start solving the problem. At this point, I save the file as Solution.dat. That way, if I make a gross error, I can just use the Setup.dat file and start all over again instead of having to re-enter the data from scratch. Also, you can leave the problem where you are at and come back to it at a later time to work on it again.The attached zip file contains the source code, the Windows executable, the PDF, a famous Einstein puzzle to solve with its setup file already created, Einstein.dat. Try out the logic puzzles on the web at the url I have given above because many of them are quite easy to solve. Once you get the hang of it, then try the more difficult Einstein puzzle that is attached in the zip file. Have fun! |
Source included - QB64 - 496.33 KB - 1822 downloads
| Rating: 0/10 (0 votes)
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Magic Square Generator.zip by Chuck Mire (Rate this file/View comments) |
Magic Square Generator.exe is a Windows executable that will generate Odd-Order Magic Squares from Order 3 through Order 63. The numbering starts at the number one and increments by one through the square of the Order with no number duplication. For instance, for an order 63, the numbering goes from 1 through 63 squared (3969). The sum of any row or column or diagonal will add up to the Magic Sum which is computed by the following formula: Magic Sum = Order * (Order ^ 2 + 1) / 2. For example, the Magic Sum for the Odd-Order 63 Magic Square = 63 * (63 * 63 + 1) / 2 = 125, 055. Two different magic squares can be generated for each order by using the Staircase or Pyramid method. Either one will generate the same Magic Sum for that order. The results can either be shown on screen only or saved to a formatted text file: Magic.txt (This file is saved in the same location as the program and is overwritten for each run of the program). The zip file contains the source code, the Windows executable, a PDF with screenshots, and four (4) example PDF files. |
Source included - QB64 - 923.53 KB - 1324 downloads
| Rating: 0/10 (0 votes)
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Math with Fractions.zip by Chuck Mire (Rate this file/View comments) |
Fractions-Adder & Multiplier, with Simplification. Add or Multiply two fractions and see a step-by-step reduction to a common denominator. Addition becomes Subtraction when a positive fraction is added to a negative fraction. Multiplication becomes Division when an improper fraction (numerator is greater than the denominator) is multiplied by a proper fraction. Numerators and denominators entered separately for each of the two fractions. Rules: (1) Negative only allowed in the numerator(s). (2) Numerator(s) <> 0. Results can be stored for use in a chain of fractions. |
Source included - QB64 - 511.01 KB - 1754 downloads
| Rating: 8/10 (1 votes)
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Morse Code Trainer.zip by Chuck Mire (Rate this file/View comments) |
Morse Code Trainer.exe is a Windows executable that allows you to learn and practice Morse Code with choices of 7 octaves, 7 pitches, and a range of tempos from 96 to 255. This method treats Morse Code as an oral language made up of letters, then words, and finally sentences of increasing speed and complexity. The range of Words Per Minute are from 12 WPM to almost 31 WPM. The Formula is: Tempo = 8 * WPM or WPM = Tempo / 8. For example, 15 WPM = 8 * 15 = Tempo 120. 30 WPM = 8 * 30 = Tempo 240. The zip file contains the source code, the Windows executable, and a PDF with multiple screen shots. |
Source included - QB64 - 858.65 KB - 957 downloads
| Rating: 0/10 (0 votes)
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Move the circle.bas by R.M. Harshavardan (Rate this file/View comments) |
Are you frustrated or confused about input! Well worth downloading. Download now. Rate if impressed. |
Source included - QB64 - 1.56 KB - 557 downloads
| Rating: 0/10 (0 votes)
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Multiple XOR with Escrow Agent.zip by Chuck Mire (Rate this file/View comments) |
Let's assume that I have a file, text document (or any other type), that I only want to be accessed by two people who have to work together to access it with a third person acting as an escrow agent. Two of my programs are used and are available in the QB64 section: Random File Maker & XOR File Encryption. The attached zip file contains detailed instructions with an example I created. |
Source included - QB64 - 4.39 KB - 818 downloads
| Rating: 0/10 (0 votes)
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Number Base Conversions Illustrated.zip by Chuck Mire (Rate this file/View comments) |
Instead of just calculating the end results when converting from Base-10 Integers to other Number Bases, this program illustrates the step-by-step mathematical procedure that is used for Base-2 through Base-999. Just follow the screen prompts. The zip file contains the Windows executable, the source code, and a PDF with screen shots. |
Source included - QB64 - 638.98 KB - 802 downloads
| Rating: 0/10 (0 votes)
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Number to MKS$ And MKS$ to Number.zip by Chuck Mire (Rate this file/View comments) |
Number to MKS$ will translate any single precision number into 4-bytes. It then can be written to a 4-byte file. MKS$ to Number will read any consecutive 4-bytes in any file and convert it to any single precision number. In this mode, it only reads any 4-bytes from any file. Read the included text file first; then read the included PDF file. You will then have the necessary information to decrypt the included HiddenData.dat file which you may find useful and enjoyable to use. |
Source included - QB64 - 594.68 KB - 829 downloads
| Rating: 0/10 (0 votes)
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Numble - `Wordle' With Numbers.zip by Chuck Mire (Rate this file/View comments) |
Inspired by the popular word game, Wordle, the idea is to use number digits instead of words for the solution. The number of digits across for each game can be from 3 to 10. Whereas words follow strict rules of language, random numbers are not restricted at all. Two versions are included: the "easy" version in which each of the random digits in the solution are unique with no duplicates; and the "hard" version in which duplicate random digits can be anywhere in the solution. The digits are color coded in exactly the same way as letters are color coded in Wordle.The zip file contains the Windows executables, the source codes, and a PDF with screen shots. |
Source included - QB64 - 939.14 KB - 408 downloads
| Rating: 0/10 (0 votes)
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paintash.zip by Ashish (Rate this file/View comments) |
A painting program made in qb64. it has many featutes. Pencil brush eye dropper paint bucket. |
Source included - QB64 - 571.46 KB - 1101 downloads
| Rating: 8.5/10 (6 votes)
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Perpetual Date and Time.zip by Chuck Mire (Rate this file/View comments) |
This Windows executable will continuously display every second: A printout of the current month with the current day highlighted; The Date [MM-DD-YYYY]; The Gregorian Time [HH:MM:SS] in both 24-hour and 12-hour formats; and, The exact Julian Day & Time with 15 digits of precision. Also included is my Windows executable, "Julian & Gregorian Date Calculator" which converts: Any Gregorian Date & Time to Julian Day & Time OR vice versa; and, Gregorian Date to Gregorian Date, plus or minus Dates OR plus or minus Days.The zip file contains both Windows executables, both source codes, and a PDF with screenshots of both programs and other information. |
Source included - QB64 - 929.09 KB - 407 downloads
| Rating: 0/10 (0 votes)
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Prime Generator.zip by Chuck Mire (Rate this file/View comments) |
Prime Generator.exe is a Windows executable that will calculate all the prime numbers within a range of numbers OR test an individual number to see if it is prime (up to 15-digits for either). The results can be copied to the Windows Clipboard if desired. The zip file contains the source code and the Windows executable. |
Source included - QB64 - 505.83 KB - 1286 downloads
| Rating: 0/10 (0 votes)
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qb64editor.rar by Mikael Bohlin (Cyperium) (Rate this file/View comments) |
A custom QB64 editor which has some features QB64 lacks, while lacking some features QB64 has. |
Source included - QB64 - 339.87 KB - 5144 downloads
| Rating: 10/10 (6 votes)
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qb64editor.zip by Mikael Bohlin (Cyperium) (Rate this file/View comments) |
Custom editor for QB64, with several features that the default editor lacks. Just put all the files in the QB64 directory. |
Source included - QB64 - 739.73 KB - 4685 downloads
| Rating: 8.66667/10 (3 votes)
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qb64editor195.zip by Mikael Bohlin (Cyperium) (Rate this file/View comments) |
Custom editor for QB64 version 1.95, has hilighting and other features, fixed bugs that were previously present in this version. |
Source included - QB64 - 1017.51 KB - 4398 downloads
| Rating: 9.5/10 (4 votes)
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