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SJ Zero on 08/31/08 - 03:56:30

After a long break, SJ Zero, collaborating with APIStudios, present Scramble 2008, a 48 Hour Game Development Competition!

Development begins on Friday night. Teams work to make a complete, playable game with only 48 hours to develop something.

On Wednesday evening, public voting begins. On Friday evening, the winners will be announced.

Come participate, the first weekend of September, at http://scramble.apistudios.com

Marcade on 08/31/08 - 21:18:13

Rules - Public:

The public shall revere the contestants and administrators as their gods. This is because the administrators respect contestants more than the public, and unlike contestants, there is no set procedure for banning the public, so the public is completely at the mercy of their benevolent gods, the administrators. Fear them and love them, lest you find yourself banned on a whim

..

:|

Todd on 08/31/08 - 22:18:47

lol I think I smell fresh meat just ready to be banned! I'll be waiting with my bucket of Kentucky Fried Chicken!

Marcade on 09/01/08 - 10:41:30

Anyway; I love these kind of contests .. too bad I don't have time or a team .. but I hope it will get more than one contestant.

Question is; how to measure, control & assure all written code in the contest is original.

Is copy/pasting from previously written code allowed; is premade graphics allowed; is premade music allowed. Can photoshop/paintshop be used. All very difficult questions which need to be adressed I think.

One way to solve this is make a package with some graphics which the contest are only allowed to use; i guess.

Todd on 09/01/08 - 11:20:53

Yeah there really are a lot of questions to be asked. So SJ Zero, do you have rules for the contest?

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